
They should rather be an annoyance given that they mostly occur between the turns, not during or after battle. In general, crashes are to be experienced at times. We did not bother much with it, they will perhaps be fixed at some point, but this is not our priority. The customs battles do work but there may be bugs and crashes. This mod is supposed to be played as a campaign - and only the 1132 Campaign for now. Install it after SSHIP, no need to delete anything, just overwrite. You need to find your way to deal with it ( what is perfectly possible, see here), it's usually a matter of trial and error.įor the non-English versions of the game you need the following soundfix: With any of those two version, certain players using certain installations or settings may experience long turn times. This version is KCC 095 ready : you should first install this version, then you may overwrite it with KCC 095 files. If you still prefer this one, the one file under that link includes all: SS6.4, SSHIP 097, patches A-H. From our experience we may tell that there are more bugs and it's less stable than the 0.98. You may also wish playing the previous version: SSHIP 0.97H. If it worked then rename the edited file and restore the copy. delete everything (including that line) until the end of the file, saveĦ.

make a copy of export_descr_character _traitsĤ. Was it the last remaining settlement of another faction? If so then it might be the 'BecomesFactionLeader' bug.ġ.
